
It seems the actual answer isn't so clear. It may seem like common sense, but you still didn't provide any evidence. How does this make any sense to you? This game will be pirated regardless. To further this, you’re punishing paying customers to take features away from pirates. If anything, blizzard only further entrenched that persons resolve to get it free. Here’s what I think: a person who doesn’t want to pay for something is not going to suddenly pay for it by removing features. I suspect that you’re going to have a rough go of proving this becauseĢ) game sales are increasing because gaming is wildly popular and increasing in popularity, and so any potential data you could possibly find are completely muddied by this fact What blizzard is doing though, is saying “let’s chase 0.1% of the crowd at the expense of everyone else”.Ĭan you prove that ultra strict, removal of features to #preventpiracy actually positively impacts sales? Rudimentary basic checks are enough for 99.9% of your real sales to be realized.


I know, the pro “please oh pretty pretty please de-lube that cactus and shove it straight up my anus” crowd will say “well yeah, but developers who ask people to pay what they want don’t make any money either!” But this is a straw man. I’m not saying to give out copies for free, but there is no good reason why piracy necessitates removing features. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade ThreadĮxplain to me how people who were never going to pay for a game anyway not paying for a game loses a company money, please!
